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Merge pull request #2648 from cdr/e2e-test-go-home
feat(testing): add e2e test for 'Go Home' button
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.github/workflows/ci.yaml

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@@ -24,6 +24,9 @@ jobs:
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test:
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needs: linux-amd64
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runs-on: ubuntu-latest
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env:
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PASSWORD: e45432jklfdsab
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CODE_SERVER_ADDRESS: http://localhost:8080
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steps:
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- uses: actions/checkout@v1
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- name: Download release packages
@@ -37,9 +40,14 @@ jobs:
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- uses: microsoft/playwright-github-action@v1
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- name: Install dependencies and run tests
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run: |
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node ./release-packages/code-server*-linux-amd64 &
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./release-packages/code-server*-linux-amd64/bin/code-server --home $CODE_SERVER_ADDRESS/healthz &
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yarn --frozen-lockfile
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yarn test
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- name: Upload test artifacts
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uses: actions/upload-artifact@v2
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with:
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name: test-videos
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path: ./test/videos
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release:
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runs-on: ubuntu-latest

.gitignore

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@@ -15,4 +15,6 @@ node-*
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/lib/coder-cloud-agent
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.home
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coverage
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**/.DS_Store
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**/.DS_Store
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test/videos
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test/screenshots

ci/dev/test.sh

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@@ -9,6 +9,18 @@ main() {
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# information. We must also run it from the root otherwise coverage will not
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# include our source files.
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cd "$OLDPWD"
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if [[ -z ${PASSWORD-} ]] || [[ -z ${CODE_SERVER_ADDRESS-} ]]; then
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echo "The end-to-end testing suites rely on your local environment"
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echo -e "\n"
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echo "Please set the following environment variables locally:"
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echo " \$PASSWORD"
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echo " \$CODE_SERVER_ADDRESS"
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echo -e "\n"
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echo "Please make sure you have code-server running locally with the flag:"
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echo " --home \$CODE_SERVER_ADDRESS/healthz "
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echo -e "\n"
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exit 1
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fi
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CS_DISABLE_PLUGINS=true ./test/node_modules/.bin/jest "$@"
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}
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package.json

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@@ -143,8 +143,16 @@
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"lines": 40
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}
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},
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"testTimeout": 30000,
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"globalSetup": "<rootDir>/test/globalSetup.ts",
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"modulePathIgnorePatterns": [
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"<rootDir>/release"
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"<rootDir>/lib/vscode",
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"<rootDir>/release-packages",
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"<rootDir>/release",
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"<rootDir>/release-standalone",
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"<rootDir>/release-npm-package",
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"<rootDir>/release-gcp",
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"<rootDir>/release-images"
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]
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}
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}

src/node/routes/login.ts

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@@ -7,7 +7,7 @@ import { rootPath } from "../constants"
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import { authenticated, getCookieDomain, redirect, replaceTemplates } from "../http"
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import { hash, humanPath } from "../util"
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enum Cookie {
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export enum Cookie {
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Key = "key",
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}
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test/constants.ts

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@@ -0,0 +1,3 @@
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export const CODE_SERVER_ADDRESS = process.env.CODE_SERVER_ADDRESS || "http://localhost:8080"
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export const PASSWORD = process.env.PASSWORD || "e45432jklfdsab"
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export const STORAGE = process.env.STORAGE || ""

test/e2e.test.ts

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@@ -1,4 +1,5 @@
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import { chromium, Page, Browser } from "playwright"
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import { CODE_SERVER_ADDRESS } from "./constants"
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let browser: Browser
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let page: Page
@@ -17,7 +18,7 @@ afterEach(async () => {
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})
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it("should see the login page", async () => {
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await page.goto("http://localhost:8080")
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await page.goto(CODE_SERVER_ADDRESS)
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// It should send us to the login page
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expect(await page.title()).toBe("code-server login")
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})

test/globalSetup.ts

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// This setup runs before our e2e tests
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// so that it authenticates us into code-server
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// ensuring that we're logged in before we run any tests
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import { chromium } from "playwright"
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import { CODE_SERVER_ADDRESS, PASSWORD } from "./constants"
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import * as wtfnode from "./wtfnode"
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module.exports = async () => {
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console.log("\n🚨 Running Global Setup for Jest Tests")
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console.log(" Please hang tight...")
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const browser = await chromium.launch()
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const context = await browser.newContext()
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const page = await context.newPage()
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if (process.env.WTF_NODE) {
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wtfnode.setup()
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}
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await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "domcontentloaded" })
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// Type in password
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await page.fill(".password", PASSWORD)
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// Click the submit button and login
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await page.click(".submit")
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// Save storage state and store as an env variable
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// More info: https://playwright.dev/docs/auth?_highlight=authe#reuse-authentication-state
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const storage = await context.storageState()
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process.env.STORAGE = JSON.stringify(storage)
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await page.close()
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await browser.close()
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await context.close()
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console.log("✅ Global Setup for Jest Tests is now complete.")
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}

test/goHome.test.ts

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import { chromium, Page, Browser, BrowserContext, Cookie } from "playwright"
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import { hash } from "../src/node/util"
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import { CODE_SERVER_ADDRESS, PASSWORD, STORAGE } from "./constants"
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import { createCookieIfDoesntExist } from "./helpers"
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describe("go home", () => {
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let browser: Browser
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let page: Page
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let context: BrowserContext
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beforeAll(async () => {
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browser = await chromium.launch()
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// Create a new context with the saved storage state
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const storageState = JSON.parse(STORAGE) || {}
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const cookieToStore = {
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sameSite: "Lax" as const,
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name: "key",
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value: hash(PASSWORD),
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domain: "localhost",
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path: "/",
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expires: -1,
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httpOnly: false,
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secure: false,
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}
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// For some odd reason, the login method used in globalSetup.ts doesn't always work
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// I don't know if it's on playwright clearing our cookies by accident
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// or if it's our cookies disappearing.
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// This means we need an additional check to make sure we're logged in.
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// We do this by manually adding the cookie to the browser environment
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// if it's not there at the time the test starts
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const cookies: Cookie[] = storageState.cookies || []
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// If the cookie exists in cookies then
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// this will return the cookies with no changes
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// otherwise if it doesn't exist, it will create it
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// hence the name maybeUpdatedCookies
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//
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// TODO(@jsjoeio)
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// The playwright storage thing sometimes works and sometimes doesn't. We should investigate this further
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// at some point.
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// See discussion: https://github.com/cdr/code-server/pull/2648#discussion_r575434946
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const maybeUpdatedCookies = createCookieIfDoesntExist(cookies, cookieToStore)
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context = await browser.newContext({
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storageState: { cookies: maybeUpdatedCookies },
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recordVideo: { dir: "./test/videos/" },
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})
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})
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afterAll(async () => {
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// Remove password from local storage
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await context.clearCookies()
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await context.close()
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await browser.close()
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})
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beforeEach(async () => {
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page = await context.newPage()
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})
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// NOTE: this test will fail if you do not run code-server with --home $CODE_SERVER_ADDRESS/healthz
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it("should see a 'Go Home' button in the Application Menu that goes to /healthz", async () => {
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const GO_HOME_URL = `${CODE_SERVER_ADDRESS}/healthz`
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// Sometimes a dialog shows up when you navigate
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// asking if you're sure you want to leave
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// so we listen if it comes, we accept it
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page.on("dialog", (dialog) => dialog.accept())
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// waitUntil: "domcontentloaded"
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// In case the page takes a long time to load
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await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "domcontentloaded" })
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// Click the Home menu
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await page.click(".home-bar ul[aria-label='Home'] li")
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// See the Go Home button
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const goHomeButton = "a.action-menu-item span[aria-label='Go Home']"
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expect(await page.isVisible(goHomeButton))
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// Click it and navigate to /healthz
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// NOTE: ran into issues of it failing intermittently
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// without having button: "middle"
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await Promise.all([page.waitForNavigation(), page.click(goHomeButton, { button: "middle" })])
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expect(page.url()).toBe(GO_HOME_URL)
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})
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})

test/helpers.ts

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// Borrowed from playwright
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export interface Cookie {
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name: string
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value: string
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domain: string
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path: string
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/**
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* Unix time in seconds.
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*/
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expires: number
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httpOnly: boolean
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secure: boolean
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sameSite: "Strict" | "Lax" | "None"
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}
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/**
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* Checks if a cookie exists in array of cookies
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*/
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export function checkForCookie(cookies: Array<Cookie>, key: string): boolean {
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// Check for a cookie where the name is equal to key
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return Boolean(cookies.find((cookie) => cookie.name === key))
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}
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/**
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* Creates a login cookie if one doesn't already exist
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*/
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export function createCookieIfDoesntExist(cookies: Array<Cookie>, cookieToStore: Cookie): Array<Cookie> {
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const cookieName = cookieToStore.name
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const doesCookieExist = checkForCookie(cookies, cookieName)
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if (!doesCookieExist) {
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const updatedCookies = [...cookies, cookieToStore]
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return updatedCookies
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}
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return cookies
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}

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