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bump to 3.1, fix paths in build script for buildtools
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.travis.yml

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@@ -9,9 +9,9 @@ osx_image: xcode11.2
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mono:
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- weekly
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- latest
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- 6.0.0
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- 6.6.0
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dotnet: 3.0.100
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dotnet: 3.1.100
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sudo: false
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fcs/build.fsx

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@@ -64,8 +64,8 @@ Target.create "BuildVersion" (fun _ ->
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Target.create "Build" (fun _ ->
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runDotnet __SOURCE_DIRECTORY__ "build" "../src/buildtools/buildtools.proj -v n -c Proto"
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let fslexPath = __SOURCE_DIRECTORY__ + "/../artifacts/bin/fslex/Proto/netcoreapp3.0/fslex.dll"
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let fsyaccPath = __SOURCE_DIRECTORY__ + "/../artifacts/bin/fsyacc/Proto/netcoreapp3.0/fsyacc.dll"
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let fslexPath = Path.GetFullPath <| Path.Combine(__SOURCE_DIRECTORY__, "../artifacts/bin/fslex/Proto/netcoreapp3.1/fslex.dll")
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let fsyaccPath = Path.GetFullPath <| Path.Combine(__SOURCE_DIRECTORY__, "../artifacts/bin/fsyacc/Proto/netcoreapp3.1/fsyacc.dll")
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runDotnet __SOURCE_DIRECTORY__ "build" (sprintf "FSharp.Compiler.Service.sln -nodereuse:false -v n -c Release /p:DisableCompilerRedirection=true /p:FsLexPath=%s /p:FsYaccPath=%s" fslexPath fsyaccPath)
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)
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fcs/global.json

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@@ -1,5 +1,5 @@
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{
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"sdk": {
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"version": "3.0.100"
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"version": "3.1.100"
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}
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}

src/buildtools/fslex/fslex.fsproj

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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<DefineConstants>INTERNALIZED_FSLEXYACC_RUNTIME;$(DefineConstant)</DefineConstants>
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<DisableImplicitFSharpCoreReference>true</DisableImplicitFSharpCoreReference>
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</PropertyGroup>

src/buildtools/fsyacc/fsyacc.fsproj

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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<DefineConstants>INTERNALIZED_FSLEXYACC_RUNTIME;$(DefineConstant)</DefineConstants>
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<DisableImplicitFSharpCoreReference>true</DisableImplicitFSharpCoreReference>
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</PropertyGroup>

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