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Fix ZEND_FASTCALL definition wrt. x64 Windows clang builds (GH-15425)
As is, MSVC uses `__vectorcall`, but clang uses `__cdecl`. This
obviously is bad for interoperability (and causes link issues), and is
likely worse for FFI which offers some limited (but likely sufficient
for our purposes) support for `__vectorcall` on Windows.
Since clang claims to support `__vectorcall` as of 3.6.0, and we bumped
the requirements to clang 4.0.0 already, there shouldn't be any issues.
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