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The time has come to 🔪 the gl-vis project.
These multiple small modules are becoming harder and harder to maintain. A lot of helper methods are currently duplicated across several modules - which is adding a lot 🍔 to our bundle size.
@mikolalysenko's new WebGL framework regl
solves a lot of long-standing gl-vis issues such as multiple scopes per gl-context and improved memory management.
I placed this issue on the v2.0.0 milestone because it might be a good opportunity to make the switch in-phase with bumping d3
to v4
but this is subject to change.
monfera, rreusser and jackparmer
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