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Use buildroot clang for scenario app #21690

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Oct 12, 2020
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6 changes: 4 additions & 2 deletions testing/scenario_app/compile_ios_jit.sh
Original file line number Diff line number Diff line change
Expand Up @@ -85,12 +85,15 @@ echo "Compiling JIT Snapshot..."

cp "$DEVICE_TOOLS/../gen/flutter/lib/snapshot/vm_isolate_snapshot.bin" "$OUTDIR/App.framework/flutter_assets/vm_snapshot_data"

LLVM_BIN_PATH="${SCRIPT_DIR}/../../../buildtools/mac-x64/clang/bin"
SYSROOT=$(xcrun --sdk iphonesimulator --show-sdk-path)
echo "Using $SYSROOT as sysroot."

echo "Creating stub App using $SYSROOT..."

echo "static const int Moo = 88;" | xcrun clang -x c \
# Use buildroot clang so we can override the linker to use in our LUCI recipe.
# See: https://github.com/flutter/flutter/issues/65901
echo "static const int Moo = 88;" | "$LLVM_BIN_PATH/clang" -x c \
-arch x86_64 \
-fembed-bitcode-marker \
-isysroot "$SYSROOT" \
Expand All @@ -110,4 +113,3 @@ rm -rf "$SCRIPT_DIR/ios/Scenarios/App.framework"
rm -rf "$SCRIPT_DIR/ios/Scenarios/Flutter.framework"
cp -R "$OUTDIR/App.framework" "$SCRIPT_DIR/ios/Scenarios"
cp -R "$DEVICE_TOOLS/../Flutter.framework" "$SCRIPT_DIR/ios/Scenarios"