Skip to content

Bitv uses architecture-sized uints for backing storage #16736

Closed
@Gankra

Description

@Gankra

Logging an issue against this first on the off-chance that there's a good technical reason for this. Bitv's are internally represented as a Vec of uints, instead of u32's or u64's. My understanding was that this is undesirable, as we only want to use uints/ints for memory/pointer-specific things. If we just want a pile of bits, this doesn't seem right.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions